Game Update, Tree Models

I updated our sandbox-game AdventureGameMk1 on Github with two new tree models

Trees

These trees are nice, the main challenge making them is creating the textures and figuring out arrangements of the canopy that work. The texture for leafy-tree.blend was made in Inkscape and the texture for pine-tree.blend was made in Gimp (they are both free software).

Leafy Tree

I made the the texture in Inkscape by making variations of a six-sided polygon shape and with slight differences in color.

leafy-tree-texture.svg
(Note the file will open in the browser but may be downloaded and edited in Inkscape)

For the canopy I used rectangles divided into 3 by 3 faces and curved as if laid over a large sphere. Smooth shading is applied.

The curved sheets are arranged into ball shaped nests, there are four of these for this tree.

Pine tree

This texture was made in Gimp by applying the waterpixel artistic filter on textures taken from a Dota 2 tree, afterwards cutting out the shapes.

pine-tree-texture.xcf

The fronds of the pine tree are simpler than the leafy tree. They are faces divided into 2 rectangles with a raised middle edge. They also use smooth shading. The smaller and lighter fronds from the texture are used near the top of the tree.